![]() BubbledĬharacter is encased in a bubble and briefly Disabled but invulnerable. ![]() Use other moves to hit enemies to recover the Attack Decay on a move. This effect increases with repeated uses. Use the same move too many times in a row (x10) and it’ll suffer Attack Decay, reducing its damage and the knockback it deals. Steven Universe’s dodge shield absorbs three attacks as Armor before being broken. Some characters have unique Armor characteristics. In addition, multiple rapid attacks can break Armor. Armor can be broken by purple moves with the Armor Break effect. General MultiVersus status effects ArmorĬharacters with the Armor status will not be interrupted by attacks, though they will still take damage. As noted in our MultiVersus tips and tricks, all Status effects can be viewed in the game's Glossary as well. We’ve split our list into two so you can learn the general terms before hunting down the more specific effects tied to each fighter. ![]() Status effects in MultiVersus are split into two categories: general ones like Armor and Invisibility, and character-unique effects like Taz’ Tasty debuff. Keeping track of them can be exhausting for newcomers, so we’ve put together a quick cheat sheet breaking down all MultiVersus status effects so you can easily tell what that pesky effect a character causes actually does. There are loads of status effects in MultiVersus, many of which are unique to certain characters in the roster.
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